Age of Empires II: DE Modding Tutorial – Quick & Easy Guide
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Age of Empires II: DE Modding Tutorial – Quick & Easy Guide
about modding Age of Empires II: Definitive Edition, here’s a short, practical tutorial to help you get started with common modding tasks and troubleshoot issues
1. Fixing Crashing Maps After Updates
- Problem: Custom maps crash after a game update, even without mods or triggers.
- Solution:
- Create a new blank map and copy-paste your original content into it.
- Test the map for at least 20 minutes to confirm stability—sometimes crashes are due to game settings or temporary glitches, not the map itself.
2. Creating a New Unit (e.g., Super Samurai)
- Problem: Adding a new unit like a "super samurai" with custom stats (e.g., 750 HP, extra armor, hero mode) causes errors.
- Steps:
- Use Advanced Genie Editor (A.G.E.) to copy an existing unit (e.g., Elite Samurai).
- Modify stats like HP, attack, and armor in A.G.E.
- Avoid experimental language file features—they’re unstable and can cause errors. Disable them if prompted.
- After creating the unit, select your custom dataset when loading the scenario or game to see it in action.
3. Modifying Unit Behavior (e.g., Ballista Elephant vs. Trees)
- Problem: You want a unit (like a ballista elephant) to fully destroy trees, not just knock them down.
- Solution:
- In A.G.E., increase the unit’s blast radius or attack damage to ensure trees are destroyed completely. Test different values.
4. Changing Resource Amounts (e.g., Gold Mines)
- Problem: You want to reduce resources in gold or stone mines (e.g., from 800 to 1).
- Solution:
- Use A.G.E. to edit the resource object’s properties in the game’s data files.
- Find the gold mine or stone mine entry and adjust the resource value.
5. Adding Custom Icons for Units
- Problem: New unit icons don’t show up or cause crashes.
- Steps:
- Ensure your UI mod is enabled (restart the game after enabling).
- In your JSON file, place the icon in the correct category: units, techs, or buildings.
- Add the new icon ID to both your UI mod and data mod in A.G.E.
- Test with a simple change (e.g., swapping an existing icon) to confirm the UI mod works.
6. Resizing Unit Graphics (e.g., Giant Unit)
- Problem: A resized unit (e.g., 2x size) appears invisible in-game.
- Solution:
- Avoid using "x2" in graphics filenames—it conflicts with Ultra HD (UHD) settings.
- Rename your files (e.g., "gidajan_large.smx") and link them in A.G.E. to the unit’s walk, attack, etc., animations.
7. Making a Unit Glow Like a Hero
- Problem: You want a unit to glow visually like a hero without gameplay effects (e.g., regen).
- Solution:
- In A.G.E., adjust the unit’s hero mode settings to enable the glow while disabling other hero effects.
Quick Tips
- Backup Everything: Save your work before changes.
- Test Small: Make one change at a time and test it.
- Upload Correctly: Use the official Age of Empires site for reliable mod uploads—ensure all files are included.
This tutorial covers the essentials to help you mod Age of Empires II: DE easily. For more help, join modding communities like the one in the Discord !
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